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It will focus on food, thirst, fatigue, overall wellnenss, and a range of diseases. It’s been rolling around in the back of my head for years now. Last Seed will be a bookend to my existing immersion gameplay mods, Campfire and Frostfall. This is probably going to be an unstructured ramble of what’s going on in my head, so, buckle up. I’d like to talk about my attitude toward these systems and where I think Last Seed fits into the grand scheme of things. I’d like to write a short article about what’s been going through my head lately regarding the development of Last Seed, my upcoming “primary needs” mod.
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